Aura is the world’s most capable AI assistant for Unreal Engine and Unity.
From prototyping 3D assets and to creating and editing Blueprints/C++/C#, Aura helps you build what once felt impossible.
It understands your project to deliver helpful answers in real time, handles tedious work like batch editing and debugging, and builds gameplay systems in seconds so you can find the fun faster.
Aura uses a credit-based system, and a single plan covers both Aura for Unreal Engine and Aura for Unity. Each month you receive Aura credit to spend on prompts and tasks. When you run out, you can use overage credit. For a full breakdown of how pricing works check out our How Pricing Works page.
Unreal Engine: Aura supports both Blueprints and C++ workflows. It can create and edit both Blueprints and C++ code. Aura can even run code reviews on your Blueprints for typos, hanging nodes, etc.
Unity: Aura supports C# (MonoBehaviour, ScriptableObject, and editor scripts) along with Unity's scene, asset, and prefab systems.
Unreal Engine: Windows only. Compatible with Unreal Engine 5.3, 5.4, 5.5, 5.6, and 5.7. Installed as a plugin at the engine level.
Unity: Windows only. macOS coming soon. Compatible with Unity 2022.3 LTS and newer. Shipped as a standalone desktop app that bridges into the Unity Editor — no Python install or separate MCP setup required; everything ships inside the installer.
Aura may train on conversations and context you explicitly provide it during chats to improve accuracy. We do NOT use your assets and game data for training. You can turn training off in the privacy settings, and it is off by default for enterprise users.